Active Learning Archives « Top Hat

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Posts Tagged: Active Learning

Sep 13

Engage Me! A Student’s Perspective on Tech in the Classroom

Tanay Delima is an engineering student at the University of Toronto. In this post, Tanay presents some great arguments that support the use of technology in education from a student’s perspective, along with suggestions of  easy ways professors can bring “active learning” techniques into their classrooms. Continue reading →

Jul 13

Professor Tips: Professor Bazylak On Cell Phones in the Classroom

Each semester, Professor Jason Bazylak challenges his students at the University of Toronto to design an engineering solution to an everyday problem. Normally, Bazylak’s students undertake a project for clients outside the University. This time, Bazylak realized that he had an everyday problem that his students could help him solve.
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Jul 13

Go Beyond Multiple Choice with BYOD in Education

Students of the 21st century classroom come to class equipped with powerful technology. According to a study at Ball State University, 99% of students own cell phones. Many additionally own laptops, tablets, smartphones, iPod touches, or other portable electronics that are often underutilized in the classroom. BYOD in education allows instructors and teachers to leverage these devices to create a more engaging and active learning environment using software available on personal mobile devices.  Continue reading →

Jul 13

5 Pros and Cons of BYOD in Education

Monday Blog New

It probably won’t surprise you that a recent survey of five hundred college students found that 67% can’t go more than one hour without digital technology.  What’s more, the study shows that 40% can’t even last ten minutes! In a time when mobile devices are practically an appendage of today’s youth, many schools are rethinking traditional banning policies and implementing “bring your own device” (BYOD) programs in order to harness the pedagogical potential of these tools. But with any adoption, it’s important to consider the limitations and challenges alongside the benefits of BYOD in education. Continue reading →

Jul 12

Professor Profile: Chemistry Professor Shadrick Paris

I recently had the opportunity to chat with Top Hat Monocle user Shadrick Paris, a Chemistry professor at Ohio University. His testimonial proves how Top Hat can be a unique solution in a variety of contexts. Read on to find out how Professor Paris makes the tool his own, along with two critical tips for success! Continue reading →

May 12

Active Learning & Avatars

Virtual Reality in the Classroom

If you’re like me, your knowledge of avatars doesn’t extend far beyond the big blue ones featured in the blockbuster movie from a couple of years ago. But it turns out avatars don’t have to be big. Or blue. An avatar is just a digital representation of a human. That is, it can take any shape or form so long as it is controlled by a person. I got schooled in avatars and virtual reality last week, when I went to a lecture given by Prof Jeremy Bailenson (who heads up Stanford’s Virtual Human Interaction Lab) on the future of the classroom. The subject of the lecture was on transformed social interactions (TSIs) and learning, where virtual reality can be used to remove constraints of bodily and veridically-rendered behaviors.

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Apr 12

The Psychic Abilities of Teachers

Classroom Response Systems Teaching Professors

I have eyes in the back of my head

Ok, so that phrase sounds pretty creepy out of context. But most people who have attended elementary school have probably heard this response from teachers at some point in their academic careers. You know exactly what I’m talking about. The teacher is busily scribbling on the chalkboard, back turned to the class, and the class clown is doing something (silently) but distracting to the class. Without missing a beat, the teacher whips around and BOOM. Timmy is busted.

As effective as this skill is at managing a class, there is a limit to the superhuman strengths of teachers. They aren’t psychics, but we often expect them to be, as if they should intuitively know when students are confused or don’t like a given lecture style.

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Mar 12

Active Learning, Gamification & Burritos

The Social Psychology Behind Our New Tournament Module

As the sage Paul Revere once said, “The gamers are coming! The gamers are coming!” Ok, so maybe that’s not exactly the phrase he used, but it’s close enough. Gamification, or the use of game mechanics in non-game contexts, has been seen everywhere from ecommerce to social networking. Whether it’s unlocking badges on foursquare, racing against the clock on Gilt or making sure that bar on your LinkedIn profile is completely filled up, gamification is taking hold. And for good reason. It works.

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Mar 12

What Classroom Response Systems and Thumb Wars Have in Common

Active Learning at SXSW

After an inspiring 3 days at SXSWedu, we Top Hat Monoclers are still riding a very geeky, totally awesome, edtech high.

To use the verbiage of LeVar, whose keynote we talked about here, we were surrounded by “our people.” Teachers, hackers, students, tech enthusiasts, journalists, and policymakers all came together believing 2 things…

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Mar 12

Imagination, Active Learning and LeVar Burton

Mobile Technology & Innovative Learning

What are 2 of the most important words in the English language? At yesterday’s keynote here at SXSWedu, LeVar Burton–the beloved host of PBS show ‘Reading Rainbow’ and/or Geordi depending on your generation–offered his answer. According to the children’s book-loving trekkie, those two words are: what if?

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